AI Insights · Timothy · July 2022
Top 5 Idler Games on Android in Costa Rica, Q2 2022
An overview of the performance of the top 5 idler games on the Android platform in Costa Rica during Q2 2022, including trends in weekly downloads, revenue, and active users.
During the second quarter of 2022, the top 5 idler games on the Android platform in Costa Rica showcased diverse trends in their performance metrics. Here’s a closer look at each game's weekly downloads, revenue, and active user trends based on data from Sensor Tower.
Idle Lumber Empire from AppQuantum saw a peak in weekly downloads at nearly 17K in early April, but this momentum declined to around 589 by the end of June. The game’s weekly revenue fluctuated, reaching a high of about $98 in mid-April before stabilizing around $61 by the end of June. Weekly active users also saw a significant drop from approximately 24.3K in mid-April to 2.2K by the end of the quarter.
Gold & Goblins: Idle Merger, also by AppQuantum, experienced a varied trend in weekly downloads, starting at around 1.4K in late March and spiking to 2.3K by the end of June. The weekly revenue showed an upward trend, peaking at roughly $87 in early May and maintaining around $43 towards the end of the quarter. Weekly active users fluctuated, peaking at about 3.8K in late June.
Idle Miner Tycoon: Gold & Cash from Kolibri Games had a consistent performance. Weekly downloads ranged from about 861 in late March to 293 by the end of June. The game’s weekly revenue saw a steady increase, peaking at approximately $70 in early May and settling around $39 in late June. Active users remained relatively stable, fluctuating between 5.5K and 6.8K throughout the quarter.
Cats & Soup - Cute Cat Game by HIDEA showed a steady trend in weekly downloads, ranging from about 803 in late March to 486 by the end of June. The game’s weekly revenue peaked at around $68 in late March and saw a slight decline to about $30 by the end of the quarter. Weekly active users showed a gradual decline from approximately 5.8K in early April to around 3.9K by the end of June.
My Little Universe by SayGames Ltd had a notable increase in weekly downloads, starting at around 883 in late March and rising to 1.2K by the end of June. The weekly revenue remained relatively stable, peaking at approximately $30 in mid-June. Active users saw a slight increase towards the end of the quarter, rising from around 3K in late March to approximately 2.5K by the end of June.
For more detailed insights and data, visit Sensor Tower.